Anyone can make the argument that gaming is a form of art, which has quite a bit of support backing it as well. However, did you know that video games might be able to help those who have interests in certain fields, drawing included amongst them? It might seem hard to believe but there are actually a number of reasons as to why this is. With various examples seen in the realm of gaming, I believe that it is time to cover them with the utmost emphasis.
There have been a number of video games that have helped those with penchants for art and I believe one of the earliest examples was, "Mario Paint." Released for the Super Nintendo back in 1992, it was one of the first video games which, I recall, came with a mouse and pad not unlike a computer. Basically, the game ran the gamut from digital drawing to animation. It also included a simple musical tool, which only helped to make it the perfect art introduction for gamers at that time.
Nintendo would not end its artistic pursuits there, though, as the more recent series entitled "Art Academy" indicated. Basically, this series was not so much a collection of mini-games as it was a number of applications for those who had the desire to cut their teeth as far as art was concerned. Each game possessed lessons for users to follow but they were presented in an easy fashion. Nintendo was able to make sure that the game was approachable for anyone, which is vital when given the broad nature of gaming today.
In fact, companies outside of Nintendo have decided to take a shot at tackling the subject of art as well. One of the more prominent examples of this is the uDraw gaming tablet, which not only promoted gaming but artistry as well. With well-known franchises like SpongeBob SquarePants and Marvel having released their own games compatible with the uDraw, it was clear that the focus was more on allowing children to become acclimated to this endeavor. It was an interesting device, to put it mildly.
It is something of a lie to say that video games cannot provide people with assistance as far as art is concerned. The above examples are just a couple to consider and many of them have proven effective, as "Art Academy" was able to showcase. Of course, if you are someone who wants to develop a career for him or herself in art, maybe these titles have come to your attention. If they have not, perhaps you can benefit from becoming lost in these forms of digital media.
There have been a number of video games that have helped those with penchants for art and I believe one of the earliest examples was, "Mario Paint." Released for the Super Nintendo back in 1992, it was one of the first video games which, I recall, came with a mouse and pad not unlike a computer. Basically, the game ran the gamut from digital drawing to animation. It also included a simple musical tool, which only helped to make it the perfect art introduction for gamers at that time.
Nintendo would not end its artistic pursuits there, though, as the more recent series entitled "Art Academy" indicated. Basically, this series was not so much a collection of mini-games as it was a number of applications for those who had the desire to cut their teeth as far as art was concerned. Each game possessed lessons for users to follow but they were presented in an easy fashion. Nintendo was able to make sure that the game was approachable for anyone, which is vital when given the broad nature of gaming today.
In fact, companies outside of Nintendo have decided to take a shot at tackling the subject of art as well. One of the more prominent examples of this is the uDraw gaming tablet, which not only promoted gaming but artistry as well. With well-known franchises like SpongeBob SquarePants and Marvel having released their own games compatible with the uDraw, it was clear that the focus was more on allowing children to become acclimated to this endeavor. It was an interesting device, to put it mildly.
It is something of a lie to say that video games cannot provide people with assistance as far as art is concerned. The above examples are just a couple to consider and many of them have proven effective, as "Art Academy" was able to showcase. Of course, if you are someone who wants to develop a career for him or herself in art, maybe these titles have come to your attention. If they have not, perhaps you can benefit from becoming lost in these forms of digital media.
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If you would care to know about the many types of art to apply yourself to, kindly research art schools in California.. This article, Can Gaming Become Applied To Help Art Students? is released under a creative commons attribution license.
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