There is a tremendous amount of attention given to the "next generation" of gaming and it's not hard to see why. While there's a lot of excitement surrounding platforms like the Xbox One and the PlayStation 4, it's clear that there is a concern within the video game industry involving cost. After all, the price that consumers pay in retail is just one of many layers to take into consideration. After reading an interview with Capcom, I had to ask, "Game design shouldn't be this expensive to go about, right?"
On its website, Capcom posted an interview with Senior Manager of Technology Management, Masaru Ijuin regarding the matter of development costs. He said that compared to the effort needed for video game consoles of the past generation, the current fleet of systems required, "eight to ten times" more work. It's clear that the PlayStation 4 and Xbox One alike possess greater power than their predecessors, though it isn't as if every last drop has to be utilized.-
It seems as though most mainstream video games are attempting to push realistic graphics as much as possible. While they certainly come across as aesthetically pleasing, the truth of the matter is that not every title has to follow suit. If you were to enroll in one of many schools which involve art, you will be introduced to the various styles of art that can be incorporated in not only game design but other forms of media too. What are the alternative styles to take into account?
There are many standout titles from Nintendo which do not have realistic graphics attached to them. However, they are able to stand out for other reasons, in terms of style, which is important when considering that uniqueness is often displayed from the outside. "Super Mario 3D World" is a great example of this, as its lighthearted atmosphere and warmer palate of colors are points that are hard to deny. Of course, whether you care for games with lighter or darker moods is simply a matter of opinion.
"The Last of Us," in my opinion, is the swan song of the PlayStation 3 and it's hard to argue with such a point. From its darker storyline to the grungier appearance that it possesses, it's clear that this game is a standout and for all of the right reasons. However, whether or not this style is best is subjective; some people simply do not want games to come across as moody. If you ask me, there is truth to this, "next-gen" simply has to entail polished visuals, regardless of specific styles.
On its website, Capcom posted an interview with Senior Manager of Technology Management, Masaru Ijuin regarding the matter of development costs. He said that compared to the effort needed for video game consoles of the past generation, the current fleet of systems required, "eight to ten times" more work. It's clear that the PlayStation 4 and Xbox One alike possess greater power than their predecessors, though it isn't as if every last drop has to be utilized.-
It seems as though most mainstream video games are attempting to push realistic graphics as much as possible. While they certainly come across as aesthetically pleasing, the truth of the matter is that not every title has to follow suit. If you were to enroll in one of many schools which involve art, you will be introduced to the various styles of art that can be incorporated in not only game design but other forms of media too. What are the alternative styles to take into account?
There are many standout titles from Nintendo which do not have realistic graphics attached to them. However, they are able to stand out for other reasons, in terms of style, which is important when considering that uniqueness is often displayed from the outside. "Super Mario 3D World" is a great example of this, as its lighthearted atmosphere and warmer palate of colors are points that are hard to deny. Of course, whether you care for games with lighter or darker moods is simply a matter of opinion.
"The Last of Us," in my opinion, is the swan song of the PlayStation 3 and it's hard to argue with such a point. From its darker storyline to the grungier appearance that it possesses, it's clear that this game is a standout and for all of the right reasons. However, whether or not this style is best is subjective; some people simply do not want games to come across as moody. If you ask me, there is truth to this, "next-gen" simply has to entail polished visuals, regardless of specific styles.
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If you are interested in learning about a specific form of art, take a moment to look into art schools in Florida.. Also published at The Artistic Value Seen In Next-Gen Video Game Design.
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