The genre of science fiction is very diverse. It can provide stories that can be camp and imaginative but also dark and subversive. Whatever the type of story you want to do there are some basic story structure principles you ought to learn before you write. With the right tips for science fiction comic book authors you will find it easier to write your stories.
The first thing to establish is whether or not you will be drawing the story as well as writing it. If you are going to draw it for yourself then you do not need to worry about the level of detail in the script as you are writing it for yourself. However if you are writing for an artist then you need to be aware of the level of the detail in the script.
Broadly speaking comic books tend to be around 22 to 24 pages long. If you intend to produce a graphic novel then you can make it a lot longer. Whether it is a comic book or a graphic novel you should keep the number of panels on each page reasonably consistent. In order to get the best level of detail it should be restricted to around four to six panels per page.
It is often said that science fiction is a great genre because it reflects the time it is based in rather than being a prediction of events that could potentially happen. A good example is films such as Robocop. On the surface Robocop appears to be a violent action film. However when watched more closely it is also a very clever satire of the corporate philosophy and media prevalent in the Eighties.
You also need to think about the artist. If you are drawing the story yourself you do not need to worry as much. However for an artist you need to take a balanced approach. If you do not provide enough description then you waste time by replying to inevitable emails asking for more information. However if the description is excessive then the artist can often feel like you are intruding on their role in the project.
This means reading stories, watching movies and TV shows. As you watch and read you should learn more about the conventions. You can then begin to think about ways you can subvert those conventions when it comes to writing your own stories. A great example was the Edgar Wright film Shaun of the Dead where a classic romantic comedy storyline was fused with the zombie subgenre.
This will mean people do not spend too long reading speech bubbles. Remember the comic book is a visual medium!
There are numerous ways you can develop ideas for your science fiction comic book. It is worth looking online for tips from established authors as well as looking for sample scripts. This will make it easier for you to learn the process of writing as well as how to set it out properly and get your comic developed as efficiently as possible.
The first thing to establish is whether or not you will be drawing the story as well as writing it. If you are going to draw it for yourself then you do not need to worry about the level of detail in the script as you are writing it for yourself. However if you are writing for an artist then you need to be aware of the level of the detail in the script.
Broadly speaking comic books tend to be around 22 to 24 pages long. If you intend to produce a graphic novel then you can make it a lot longer. Whether it is a comic book or a graphic novel you should keep the number of panels on each page reasonably consistent. In order to get the best level of detail it should be restricted to around four to six panels per page.
It is often said that science fiction is a great genre because it reflects the time it is based in rather than being a prediction of events that could potentially happen. A good example is films such as Robocop. On the surface Robocop appears to be a violent action film. However when watched more closely it is also a very clever satire of the corporate philosophy and media prevalent in the Eighties.
You also need to think about the artist. If you are drawing the story yourself you do not need to worry as much. However for an artist you need to take a balanced approach. If you do not provide enough description then you waste time by replying to inevitable emails asking for more information. However if the description is excessive then the artist can often feel like you are intruding on their role in the project.
This means reading stories, watching movies and TV shows. As you watch and read you should learn more about the conventions. You can then begin to think about ways you can subvert those conventions when it comes to writing your own stories. A great example was the Edgar Wright film Shaun of the Dead where a classic romantic comedy storyline was fused with the zombie subgenre.
This will mean people do not spend too long reading speech bubbles. Remember the comic book is a visual medium!
There are numerous ways you can develop ideas for your science fiction comic book. It is worth looking online for tips from established authors as well as looking for sample scripts. This will make it easier for you to learn the process of writing as well as how to set it out properly and get your comic developed as efficiently as possible.
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